1.1 – Set Length
All tournament sets will be best of three, with the exception of Winners Finals, Losers Finals, and Grand Finals.
1.2 – Set Procedure
- Players select their characters. Either player may elect to do Double Blind Character Selection (see Section 1.4).
- Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike first or strike second.
- Use Starter Stage Striking to determine the first stage. Players may strike from the legal stages (each person strikes stages in a P1-P2-P2-P1 format) to determine the starting stage for the first game.
- The players play the first game of the set.
- Winning player of the preceding game bans 2 stages (see Section 2.2). The losing player of the preceding game picks a stage for the next game, adhering to Stage Clause (see Section 2.3) and bans.
- The winning player of the preceding game must announce their character selection for the next game.
- The losing player of the preceding game must announce their character selection for the next game.
- The next game is played.
- Repeat Steps 4 through 8 for all subsequent games until the set is complete.
1.2 – Stage Agreement Clause
Players may select any legal stage if they both agree on it. Players may not play on illegal stages or change the length/terms of a set. If this is violated, both players will be subject to complete disqualification from the event.
1.4 – Double Blind Character Selection
Either player may request that a double blind selection occur. In this situation, a referee or third party will be told, in secret, of each player’s character choices for the first round. Both players are to then select their first round character, with the referee validating the character selections.
1.5 – Miscellaneous Rules
No intentional pausing or stalling. If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.
2.1 – Game Settings
Stock and time are set to 3 stock and 7 minutes
Final Smash Meter: Off
Damage Handicap: Off
Stage Selection: Anyone
Items: Off and None
Stage Morph: Off
Stage Hazards: Off
Team Attack: On
Launch Rate: 1.0x
Underdog Boost: Off
% Show Damage: Yes
Mii Fighters: All moveset combinations are legal
2.2 – Stage List
Starter Stages (Game 1)
- Final Destination
- Pokemon Stadium 2
- Town and City
Counterpicks (Added to the Stage List after Game 1)
- Northern Cave
- Small Battlefield
2.3 – Additional Rules and Definitions
Stage Clause – A player/team may not pick any stage they previously won on during the set.
Controllers – For ease of access, tournament staff recommends the use of the Nintendo Gamecube controller. However, the Switch Pro controller and Joy Cons (and third-party equivalents) are all permitted control options. Third-party controllers that have turbo/macro options are banned. Box variants of the GameCube controller are permitted so long as they do not have macros/turbo functions enabled. If your controller is found to be the cause of disruption to the tournament (mid-game or otherwise), you are subject to complete disqualification from the event.
Mii Fighters – Mii Fighters must use their default costumes (though players may select any color for their Mii in accordance 1.14 and 1.15) and must use a Guest Mii. Any player who intends to use a Mii during a set must declare they are creating Mii Fighters before the set. Mii Fighters should be named after the combination of special moves chosen, listed in the format “XXXX.” Any combination of moves may be used, but any movesets that any player may want to use during a set must be created before the set begins.
Final Rulings – If any unforeseen situations occur, judgment of tournament staff is final. Rules may be altered between phases of a tournament in the best interests of the event. (Example: A game-breaking glitch is discovered on a stage mid-tournament that could be exploited. The stage may need to be removed from legal play for the remainder of the event). Any additional questions can be referred to the Frostbite 2020 Major ruleset.